Locality-aware Gaussian Compression for Fast and High-quality Rendering

1POSTECH, 2Seoul National University

We introduce LocoGS, a locality-aware compact 3DGS framework that leverages the local coherence of 3D Gaussians to achieve a high compression ratio and rendering speed.


Rendering Results

We render each scene using the rendering function of EAGLES.

Abstract

We present LocoGS, a locality-aware 3D Gaussian Splatting (3DGS) framework that exploits the spatial coherence of 3D Gaussians for compact modeling of volumetric scenes. To this end, we first analyze the local coherence of 3D Gaussian attributes, and propose a novel locality-aware 3D Gaussian representation that effectively encodes locally-coherent Gaussian attributes using a neural field representation with a minimal storage requirement. On top of the novel representation, LocoGS is carefully designed with additional components such as dense initialization, an adaptive spherical harmonics bandwidth scheme and different encoding schemes for different Gaussian attributes to maximize compression performance. Experimental results demonstrate that our approach outperforms the rendering quality of existing compact Gaussian representations for representative real-world 3D datasets while achieving from 54.6× to 96.6× compressed storage size and from 2.1× to 2.4× rendering speed than 3DGS. Even our approach also demonstrates an averaged 2.4× higher rendering speed than the state-of-the-art compression method with comparable compression performance.

Analysis on the Local Coherence of 3D Gaussians

Evaluation of the local coherence of Gaussian attributes. We visualize histograms of the Euclidean distances of Gaussian attributes (top), and bar graphs of the average Euclidean distances of Gaussian attributes (bottom) between two Gaussians at different spatial distances. (yellow: largest spatial distances / pink: smallest spatial distances)




Method

Overview of our framework: locality-aware 3D Gaussian representation.



Overall pipeline of LocoGS: It illustrates the compression and decompression pipeline of LocoGS based on the locality-aware 3D Gaussian representation.




Results

Quantitative evaluation on Mip-NeRF 360. We report the average scores of all scenes in the dataset. All storage sizes are in MB. We highlight the best score, second-best score, and third-best score of compact representations.


Quantitative evaluation on Tanks and Temples and Deep Blending. We report the average scores of all scenes in the dataset. All storage sizes are in MB. We highlight the best score, second-best score, and third-best score of compact representations.

BibTeX

@article{shin2025locality,
    title={Locality-aware Gaussian Compression for Fast and High-quality Rendering},
    author={Shin, Seungjoo and Park, Jaesik and Cho, Sunghyun},
    journal={arXiv preprint arXiv:2501.05757},
    year={2025}
  }